A complete eye gaze solution for the classroom. Assess, Include and Engage your students with the Inclusive EyeGaze Education package. The Inclusive EyeGaze Education package includes a full set of Inclusive Eye Gaze titles, Attention and Looking, Exploring and Playing, Choosing and Learning, and the Tobii PCEye Mini Eye Tracker with Gaze Point. This includes everything you need to introduce eye gaze into the classroom for students with all levels of ability. £1,248 9306 Inclusive EyeGaze Education Tobii Eye Gaze Technology 33 |   Inclusive EyeGaze Education £849 8745 Tobii PCEye Mini + Gaze Point With Tobii Dynavox PCEye Mini Eye Tracker For someone who can’t use their hands or fingers, eye tracking is probably the quickest, easiest and most ergonomically sound way to operate a computer. You can surf the web, connect with friends online, play games, Skype, turn on the lights or TV, and create documents using only your eyes. This product option does not allow for full computer access, but with Gaze Point you are able to use basic functionality like moving the mouse pointer and performing single mouse clicks. The software allows for great insight and tracking possibilities of where the user is looking, and into how the user behaves and develops. Gaze Point also enables gaze access to other communication software. Who is it for? What can you do with it? Attention and Looking These 18 fun and meaningful activities are carefully graded and designed to assess and teach attention and looking skills, simple access skills and understanding of eye gaze. Exploring and Playing 18 fun packed games and exploring opportunities. Assess and improve targeting and access skills and progress from cause and effect to early choice making. Choosing and Learning 18 activities designed to prepare eye gaze users for further communication and learning activities by developing choice making and access skills. Assess, understand and report Gaze Viewer, together with an eye tracker, records real eye tracking data from any application, whether from the Internet or e-books, games, movies and more. This can help you understand an individual user’s physical capabilities, cognitive understanding and use of an eye tracker. ∙  View what the user has seen, items looked at, the order viewed, as well as the areas that have been fixated on. ∙  Save the data as single images or movies, with heat maps and gaze plots, and use them to assess an individual’s physical capabilities and cognitive understanding. Calibrate - use the intuitive guide and customize calibration settings for optimum performance. Settings - choose and customize the most suitable feedback type, colour and size as required. Menu - provides quick access to settings, activation methods and the included tutorial.